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OccupationCS Ballistic Massacre

Demonstrates terminal ballistic modeling in the game, showing bullet entries, boring, grazing, thru and thru's, exits, expansion and fragmentation

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OccupationCS 2.8 Gameplay

Occupation Forces meet the Resistance Line on Wasteland in version 2.8

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OccupationCS 2.8 Parachute Gameplay

An unlucky Liberation Soldier parachutes in to combat under fire, the tree turned out to be the real threat.

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OccupationCS: Source 2.8.1 - PVP

A short clip of a firefight between several players on the test server.

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OccupationCS 2.8.1 Wasteland Combat

360 Degree and long distance view of ballistic combat on Wasteland, showcasing the real-time projection and fragmentation game play of OccupationCS version 2.8.1.

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OccupationCS 3.0 Testing: Hollywood Striker

A video showing gameplay from the upcoming release of OccupationCS. The mod is in Hollywood mode, which is considerably more energetic than realism. Over the top physics and ballistics are the key...

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OccupationCS: Source 3.0 Beta - Control Mode

Playing Control on occs_central with an AI limit of 30. Youtube version: http://www.youtube.com/watch?v=N-TOmj18-iw

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OccupationCS: Source 3.03 - Kriss vs M249

Quality over quantity. Youtube version: http://www.youtube.com/watch?v=Dl_u4b8zj6M

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Occupation Ballistic Engine Visual Trace Demo

Provides a visual Demonstration of the Ballistic System, including Real-Time Penetration, Deflection, Expansion and Fragmentation of Bullets and Ordnance.

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Occupation: Source 4.0 New Map and Ballistics Demo

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