OccupationCS Ballistic Massacre
Demonstrates terminal ballistic modeling in the game, showing bullet entries, boring, grazing, thru and thru's, exits, expansion and fragmentation
View ArticleOccupationCS 2.8 Gameplay
Occupation Forces meet the Resistance Line on Wasteland in version 2.8
View ArticleOccupationCS 2.8 Parachute Gameplay
An unlucky Liberation Soldier parachutes in to combat under fire, the tree turned out to be the real threat.
View ArticleOccupationCS: Source 2.8.1 - PVP
A short clip of a firefight between several players on the test server.
View ArticleOccupationCS 2.8.1 Wasteland Combat
360 Degree and long distance view of ballistic combat on Wasteland, showcasing the real-time projection and fragmentation game play of OccupationCS version 2.8.1.
View ArticleOccupationCS 3.0 Testing: Hollywood Striker
A video showing gameplay from the upcoming release of OccupationCS. The mod is in Hollywood mode, which is considerably more energetic than realism. Over the top physics and ballistics are the key...
View ArticleOccupationCS: Source 3.0 Beta - Control Mode
Playing Control on occs_central with an AI limit of 30. Youtube version: http://www.youtube.com/watch?v=N-TOmj18-iw
View ArticleOccupationCS: Source 3.03 - Kriss vs M249
Quality over quantity. Youtube version: http://www.youtube.com/watch?v=Dl_u4b8zj6M
View ArticleOccupation Ballistic Engine Visual Trace Demo
Provides a visual Demonstration of the Ballistic System, including Real-Time Penetration, Deflection, Expansion and Fragmentation of Bullets and Ordnance.
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